Lab Projects - dlr Teen Entrepreneur STEM Camp

Dún Laoghaire-Rathdown Libraries and Local Enterprise Office Dún Laoghaire-Rathdown (LEO DLR) are delighted to host a second Student Entrepreneur Learning Camp in STEM subjects (Science, Techology, Engineering and Maths) for Transition Year students this Autumn. The venue is again the dlr LexIcon LAB, a space which offers programmes on coding, computer programming, 3D printing, robotics and other creative technologies to people of all ages. The camp consists of weekly sessions running from October to November 2017 and will include Workshops; Guest Entrepreneurs and Project Maker Days. The camp will culminate in a Show and Share Event in November 2017 at which participants will demonstrate their projects to school peers and community members.

Camp Objectives

·      Guide participants through a structured program of building blocks and skills that cover STEM subjects (Science, Technology, Engineering and Maths), using coding, basic electronics, robotics and design software

·      Develop student STEM skills by introducing them to the practical uses and possibilities of  new creative technology outside a classroom environment, while promoting problem-solving skills

·      Encourage and support entrepreneurial skills in all participants through workshops and talks 

·      Foster teamwork, collaboration and learning through hands-on making sessions, all vital for today’s workplace

 

Workshop Topics

·      Coding; Python,  Arduino, Makey Makey

·      Electronics and programming; Raspberry Pi and Arduino

·      3D  Design and Printing; CAD

·      Prototyping; Design thinking and paper

 

Learning Outcomes

·      Acquire basic coding skills for developing apps and controlling computer systems

·      Learn how to design and print simple 3D objects using CAD

·      Achieve greater understanding of how technologies such as electronics and programming can be used to create solutions to everyday problems   

·      Apply problem-solving skills using coding and electronics and appreciate their relevance to considering career options including enterprise creation and self-employment opportunities

·      Develop greater communication, collaboration and presentation skills through group learning

School Subjects Relevance

Applied Maths Curriculum; Business/Enterprise; Woodwork, Science Subjects

Art and Design; Mechanical Drawing; Technology and Engineering; Career Guidance

Pedagogy

The four workshops are student-centred with an active learning pedagogy marrying theory and practice.  To complete the learning cycle student teams will be challenged to develop a project to integrate and apply their learning which will be shared at a final presentation event with their peers in late November. To enrich this experience  students will encounter and learn from new technology developers and entrepreneurs who will share insights into STEM career options.